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When I first heard about this game, I was stoked. I've always enjoyed Batman and I'm a big fan of action/adventure games. As more and more features were announced, my interest was more and more peaked. (NOTE: Images used in this post are borrowed from various sites around the web. I have left on watermarks of the sites as indication of 'ownership.' If you are the owner of any of these files and want them removed, please let me know. I intend no copyright infringement and imply no creation or ownership).
Graphics
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The work on Batman himself is awesome. His suit and body look great (and over time, aspects of the suit get scratched or torn, which is a cool effect). His animations and movement are fluid and believable.
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In addition to the 'in-game' representations of the characters, you also get to unlock "models" of some of the characters. These are high-res statuettes of the various characters which you can zoom in/out and rotate around. They look absolutely amazing. As one who collects these sorts of figures in real life, I definitely appreciate the effort here.
Sound/Dialogue
The soundtrack is great. Like a good movie soundtrack, it's not in-your-face (or in-your-ears, as it were) such that it detracts from the experience.
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The voice acting on the characters is fabulous. The script is well written. I enjoy the verbal interactions between the characters. The banter between Joker and his henchmen and/or the other super villains is fun. I also like that Joker (and some of the others) will "take over" the island's PA system and make general announcements to Batman or to others on the island. These are fun and quirky, but can get a little receptive over time as there are a limited number of these ambient comments and then they start looping. Similarly, the comments from the thugs and henchmen quickly get very repetitive both as they wander the island and during fight sequences.
Gameplay
And now for the real meat of the game. After all, a game can look and sound great, but if it doesn't play well or isn't immersive/engaging, then what's really the point?
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The combat system (one of the first things you learn), is effective, intuitive, and simple. At first, this was discouraging to me as I thought it would quickly become a repetitive button-mashing fest similar to the Prince of Persia games Sands of Time & Warrior Within (the latest PoP game was a little better thanks to the addition of Elika, but even then, it got a little button-mashy after a while).
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In addition, as time goes on you discover/unlock gadgets that you can use in battle such as the batarang and batclaw. And even these can be upgraded over time to become a double/triple batarang/batclaw. Overall, the combat system had the potential to become repetitive but so far has been engaging.
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Not really a gadget per se, but a special mode of play is Detective Mode. With the press of a button, the view is changed to Detective Mode where everything takes on a slightly bluish hue and certain objects are highlighted brighter or in orange or red as indication that they can be interacted with. This view mode is VERY helpful. It allows you to identify where thugs are located so you can plan an attack before entering a room. It helps you discover walls that can be broken or ledges that can accommodate your batclaw. It highlights some of the 'secret' items to be found throughout gameplay (to unlock the character statuettes I mention above as well as other game modes and elements).
My biggest complaint with the Detective Mode is that it is too effective and as such, I want it on all the time. As a result, I am almost constantly in Detective Mode and miss out on the "real" texture and color of the island itself. Instead, I'm playing the game through a slight tinge of blue and white. I generally try to switch out of Detective Mode before I leave a room or area to take a look around and appreciate the detailed artwork. I'm not sure where the happy medium for this is and it's possible that I'm the exception rather than the rule. I'm a completionist gamer so I want to make sure I find all the secret items and passages. Being constantly in Detective Mode allows me to do that.
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Story
I am very impressed with the cohesive and integrated nature of the story. This game isn't just a 'dungeon crawl' or 'street brawl' game.
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The story is immersive and unravels itself a bit at a time the way a good comic, book, or movie would do. Batman truly acts as the detective that he is in seeking out clues and following them along the path of the story. The communication/interaction with Oracle and Batman's detective mode/computer are a bit too powerful for me at times, but otherwise, the story balance feels just right.
Overall
Overall I am thoroughly enjoying this game. I'm very impressed with the graphics, sound and other technical aspects of the game. I absolutely love the character presentation both in terms of appearance and voices and in terms of the depth presented by the story/script.
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The story is entertaining and immersive. I'm looking forward to seeing how the whole thing plays out.
As an Xbox 360 player, I'm a little jealous that the Playstation users have the option to play as the Joker. I'm not sure how that gameplay works, but I'm hoping it comes to Xbox live as a downloadable feature.
The violence aspect is definitely up there even though Batman just "knocks out" his opponents and there is a moderate amount of swearing or 'unkind' language throughout. There have also been some creepy and even grotesque elements (Bane and Joker's 'Titans' are over-the-top and the Scarecrow scenes due an excellent job of creating fear). This certainly isn't a game I play with my kids around.
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But for those who like Batman and are willing to play a game based on the way Batman really behaves…and for those who didn't cringe too much at the last two Batman movies…this game should be right up your alley.
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4.5 out of 5 stars
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